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Streaming: Common method for delivering compressed audio and video over a network in a continuous stream and experienced in real time. This method is the alternative to local use of the media following download of the video file. Streaming requires a specific streaming server for delivery and a compatible player on the user side to play the media file as it arrives. Examples of streaming systems include Real Audio and Video and Quicktime. Other options include Progressive Download. [ Audio Glossary ] [ Video Glossary ] [ Archive Glossary ]

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